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Mirage VR: Virtual Reality Experience


ROLE
Designer
SCOPE
UX/UI Design
Graphic Design

Mirage VR is a prototype design that accompanied a master's thesis, Simulated States of Consciousness: Inducing Psychedelic States in Virtual Reality.





The project began with a multi-method research phase, including a literature review on psychedelic drugs in therapeutic contexts, an exploration of VR-assisted psychotherapy, and interviews with individuals who had personal experience with psychedelics. Insights from this research informed the design of an immersive virtual reality experience set in a desert landscape.

The environment emulated perceptual distortions commonly associated with psychedelics, such as shifting textures, blurred vision, floating sensations, and altered color perception, which were triggered dynamically to create a disorienting yet exploratory user journey.

UI Designs


Menus for loading screen and options elements were created for the immersive experience.


Main menu

Option control menu

Immersive experience still



Mirage Trailer


I created a prototype trailer to display the visual experience for users when in the VR experience.


Trailer



Mirage Demos



Demo 1: Heightened colour saturation and distortion effects

Demo 2: Blurred vision and physical displacement effects


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