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Mirage VR: Virtual Reality Experience

Overview
Mirage VR is a prototype design that accompanied a master's thesis, Simulated States of Consciousness: Inducing Psychedelic States in Virtual Reality.
Role: Visual Designer
Scope: UX/UI design, research, graphic design, VR design
Master’s Thesis project at Toronto Metropolitan University



The project began with a multi-method research phase, including a literature review on psychedelic drugs in therapeutic contexts, an exploration of VR-assisted psychotherapy, and interviews with individuals who had personal experience with psychedelics. Insights from this research informed the design of an immersive virtual reality experience set in a desert landscape.

The environment emulated perceptual distortions commonly associated with psychedelics, such as shifting textures, blurred vision, floating sensations, and altered color perception, which were triggered dynamically to create a disorienting yet exploratory user journey.

UI Designs

Menus for loading screen and options elements were created for the immersive experience.






Trailer for Mirage

I created a prototype trailer to display the visual experience for users when in the VR experience.




Demo 1: Heightened colour saturation and distortion effects

Demo 2: Blurred vision and physical displacement effects


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